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Full time technical, research, and learning support for the Interactive Arts and Sciences in the Centre for Digital Humanities.
Manager and Technical advisor for the Canadian Foundation for Innovation funded Future Cinema Lab at York University including the Augmented Reality Lab. Website.
Developer, engineer, and technical consultant at the Augmented Reality Research Lab in the Centre for Digital Humanities.
Business partner and lead developer in a research and development firm creating interactive information systems to meet the challenges of language and accessibility in cultural centres. Website.
Course director for Media Tools for Interactivity (IASC 2P10). Introduction to Max 5, micro-controllers and sensors, computer vision and new media art history.
Tutorial leader for Introduction to Digital Media (FACS/DM 1939) and Foundations of Digital Media (FACS/DM 2935). Introduction to XHTML, Final Cut Pro, Photoshop.
Technical consultant and director for indoor and outdoor projections displayed at Leona Drive Project.
Contracted by artists to program interactive installation environments in Max/MSP, Jitter, and SoftVNS. Established Aranar Productions in Ontario.
Hired to research equipment and software for the Augmented Reality Lab. Explored physical computing interfaces, infrared camera and marker technology. Worked with the Designer’s Augmented Reality Toolkit, produced by the AEL at Georgia Institute of Technology.
Ran tutorials for students and instructors on how to use Mac and PC software for time keeping, login account management, and language tutorials.
Currently Enrolled - York University, Toronto, Ontario - Master of Arts, Interdisciplinary Studies.
York University, Toronto, Ontario - Bachelor of Arts, Honours (Magna Cum Laude), 2007.
York University, Toronto, Ontario - Cross Disciplinary Certificate in Digital New Media, 2007.
"Locative Media and Augemented Reality for Storytelling." Department of Design, York University, Toronto, ON. 2013.
"Augmented Reality Made Easy." Department of Humanities, York University, Toronto, ON. 2012.
"Introduction to Unity 3D." Interactive Arts and Sciences, Brock University. St. Catharine's, ON. 2013.
"Locative Media and AR." Department of Film, York University, Toronto, ON. 2013.
"MDOT User Group Meeting: Mobile Augmented Reality." OCAD University, Toronto, ON. 2012.
“DIY Augmented Reality Software.” Department of Humanities, York University, Toronto, ON. 2012.
"Stickers, Straws, and Augmented Reality: the DIY approach to Prototyping AR experiences." Ontario Augmented Reality Network with Caitlin Fisher. York University, Toronto, 2012. Slides.
“Augmented Reality as a Documentary Form.” DocSHIFT: the Summit. National Film Board of Canada, Toronto, ON. 2011.
“GPS Storytelling.” Staging Sustainability Conference. York University, Toronto, 2011.
“Future Cinema Lab at York.” Department of Film, York University, 2011.
“Augmented Reality for Artists and Designers.” Communications and Culture & Digital Media, York University, Toronto, 2010 & 2011.
“Future Stories: New Tools for New Screens.” Storytelling X.0 with Dr. Marian Ursu of Goldsmith’s University of London, UK. FITC, Toronto, 2010.
“Augmented Reality, Locative Media.” nGen Media Incubator, St. Catharines, ON, 2009.
Interactive Media Award, Applied Arts Magazine. The Unpredictable by Borzu Talaie and Andrew Roth. Category of offline digital - 2008. Website.
Fine Arts Cultural Studies Internal Award, York University - 2007.
York University Discretionary Bursary, York University - 2007.
Dean’s Prize for Excellence, York University - 2007.
Russell Norman Gladstone Memorial Bursary, York University - 2006.
Jason Lang Scholarship, Grant MacEwan University, Alberta - 2004.
Grant MacEwan College of Arts & Science Division Returning Student Scholarship - Dean’s List, Grant MacEwan University, Alberta - 2003.
Augmented Reality Freedom Stories. iPhone and iPad app. York University, Toronto, ON, 2013.
The Secret Pictures. Locative Media Experience Produced for Mike Hoolboom. Funded by Canada Council New Media Residency Program, York University, Toronto, ON, 2013. Made with GPS Cinema.
Breaking the Chains. AR Experience in partnership with the Harriet Tubman Institute at York University, Toronto, ON, 2012. http://www.futurestories.ca/tubman
Circle. Augmented Reality Installation by Caitlin Fisher. Electronic Literature Organization, Morgantown, West Virginia, 2012.
Here Be Gremlins. Video. Toronto, ON, 2011.
The Coat Check/Le Vestiaire Emanethane. Mixed Reality Installation by Aysegul Koc and Lingying Cheng. Toronto, ON, 2011.
“jit.artkmulti”- ARToolkit external for Max/MSP/Jitter. Max External. Toronto, ON, 2010. http://www.aranarproductions.com/artk
“is900” - Intersense IS900 VETracker external for Max/MSP/Jitter. Max External. Toronto, ON, 2010. http://futurecinema.ca/downloads/arlab.zip
The Amazing Cinemagician. Installation by Helen Papagiannis at TEDx YorkU, York University Glendon Campus, Toronto, ON, 2010.
The Amazing Cinemagician, WonderTurner and Magic Tunnel Popup Book. Installation by Helen Papagiannis at Ontario Science Centre, Toronto, ON, 2010.
ARambo. Installation by G. A. Rhodes at the Abandon Normal Devices Festival. Grizedale Park, Cumbria, UK 2010.
Banff CAVE. Interactive Immersive Environment Restoration. Banff, Alberta 2010.
Handheld City: Toronto Museum Project Augmented Reality Experience. Flash website. Toronto, ON, 2010. http://www.futurestories.ca/toronto
Margaret Learns to Drive from There to Here. Multichannel Video Installation by David Han. Leona Drive, North York ON & Museum of Contemporary Canadian Art, Toronto, ON, 2009.
SnapDragonAR - Drag and Drop 2D Augmented Reality Authoring Environment. Lead Developer. York University, Toronto 2009. http://www.futurestories.ca/snapdragonar
Living Postcards 2: Interactive Display for the C3Network of Ontario and York University. Canada 3.0, Stratford Rotary Complex, Stratford, Ontario, 2009.
Living Postcards: Interactive Display for the C3Network of Ontario. Future of the Internet Conference, Clarion Congress Hotel, Prague, Czech Republic, 2009.
GiPS: Gremlin-infested Positioning System. Co-Production Residency. New Media Institute, Banff Centre for the Arts, Banff, AB, 2008. Press.
52 Card Psycho. Co-presenter with G. A. Rhodes. International Symposium on Electronic Arts, National University of Singapore, Singapore 2008.
The Unpredictable. Interactive Portfolio by Borzu Talaie. York/Sheridan Design Grad Show, Toronto Distillery District Gallery, 2008.
Transitions I & II: Sheets of Time, Revelations. Interactive Installations by Daria Magas-Zamaria. Master’s Thesis, Waterloo University and Alton Mill Gallery, Ontario, 2007 & 2008. Online.
Shadow Play. Interactive Installation with Allana Mayer. Explore Design Expo, Toronto Metro Convention Centre, 2007.
IT Support, Building the Food Movement through Digital Stories Conference; Toronto, ON 2011. Infrastructure setup (projectors, computers, power) and individual presentation support for conference rooms. Custom software provided for video presentation and venue entrance.
Installation Consultant and Developer, Banff New Media Institute; Banff, AB 2010. Renovation to the Banff CAVE (5 wall passive stereo virtual environment). Installed software developed at York University and UC Santa Barbara to work in the Banff system.
Cinfo: Cinematic Information System, Ontario Science Centre and Koolhaus; Toronto, ON. 2011 In co-operation with the Stem Cell Network, the !dea Gallery, and Sheridan College Institute of Technology & Advanced Learning. The Interactive information system was installed at the Ontario Science Centre !dea Gallery and at the Three To Be “Robotica” Charity Gala.
Andrew Roth, "The Arlab and Cave libraries: On authoring augmented reality and virtual reality experiences using a graphical programming language," ismar-amh, pp.101-102, 2011 IEEE International Symposium on Mixed and Augmented Reality--Arts, Media, and Humanities, 2011. @IEEE.
"My passion is to explore reactive and interactive installation art, mixed reality, and locative media in new and exciting forms. My profession enables inspired students, researchers, and artists to realize their own ideas. I have a particular interest in exploring the connection between augmented reality experience creation, storytelling, and documentary forms. I have enjoyed teaching digital media art using graphical programming languages at an undergraduate level. Formerly involved in augmented reality research and development at York University, I work full time as the technical associate for the Centre for Digital Humanities at Brock University."
Andrew Roth is the full time technical associate at the Centre for Digital Humanities at Brock University, St. Catharines, ON. For 7 years he worked as the Technology Manager of the Future Cinema Lab at York University, Toronto. As an artist and researcher, he has both lead and collaborated in installations, augmented reality experiences, the development of published apps, and the creation of tools for digital media artists. His Master's thesis, an experimental mobile application, was featured at the Land|Slide:Possible Futures exhibition in Markham, ON in Fall 2013. He has presented work at ISEA 2008 (co-presented with G. A. Rhodes) and ISMAR 2011. Formerly a part time instructor in the Interactive Arts and Sciences department at Brock, his current research involves the development of authoring tools for spatial narratives including augmented reality experiences.
I work primarily with Unity3D, Vuforia, Max/MSP, Flash Builder, Xamarin Studio, and Xcode.
I have some experience with Quartz Composer, VVVV, Processing, Adobe Director, Flash, Flex, PureData, Houdini, and Arduino.